CODE HUNTER by FIREBIRD SOFTWARE (1987)
=======================================
Original game: Gordon Hall

The crazy hack
--------------
CODEHUNTER+17D crazy trainer hack is the standard game of Code Hunter by Firebird Software but with additional 17 in-game features that have been added by Hackersoft. Press the following keys during game play to turn on/off the extra features:

  1 = Infinite Lives On
  2 = Infinite Lives Off
  3 = Collision Off
  4 = Collision On
  5 = Freeze Energy
  6 = Unfreeze Energy
  7 = Freeze Nasties
  8 = Unfreeze Nasties
  9 = Border Colour
  0 = Screen Colour
  + = Scenery Colour 1
  - = Scenery Colour 2
   = Sprite Colour 1
CLR = Sprite Colour 2
  Q = Sprite Colour 3
 C= = Level Skip
 <- = Game Ending!


Notes
-----
* --==> NOT TO BE UPLOADED TO CSDB.DK  FOR HACKERSOFT USE ONLY <==--

Remember - the original game is always there and you don't have to press anything if you don't want any of the features - which is a little different than the usual trainers that only give you options before it decrunches and then you are stuck with your decisions. More accessibility for the player and much more fun overall :)


THE GAME
--------
Earth is in direct conflict with a fully automated battlestar of unknown alien origin, orbiting 20,000 Km beyond the Earth's outer atmosphere. Intent on destroying all oraganic life on the planet, the battlestar's aggressive firepower has out matched Earth's pitiful defence system like clubs against guns. The only way the human race is going to survive is to deploy a Codehunter intruder droid into the heart of the battlestar's computer complex and decipher the codes that will deactivate the battlestar's defences. Once these codes have been transmitted back to Earth the battlestar can be disarmed and destroyed by starfighter command.

PLAYING THE GAME
----------------
The computer networks are constructed of a series of cubic nodules. Some of them bear signs indicating a specific function that will affect your movement or status when you land on them. They are as follows:
H   = Teleports you back to your start position. 
OFF = Teleports you to the ON nodule.
ON  = This does not affect you.
E  = Decreases your energy.
+E  = Increases your energy.
->  = Moves you one nodule to the right.
<  = Moves you one nodule to the left.
    = Moves you one nodule up.
    = Moves you one nodule down.

Make your way around the alien computer network placing bombs on the nodules in the alien guards' path. When an alien collides with a bomb it is destroyed leaving behind its coded data device. Once the device stops spinning, collect it by moving onto its nodule.

Once all the aliens have been destroyed and their data devices collected an indicator will show you how many of the sixteen levels you have completed. Press FIRE to continue to the next level. You are awarded points for the amount of energy you have left at the end of each network.


Controls
--------
Joystick in port 2.
[F1] Pause (Press FIRE to continue)
============================================

Crack/hack/trainer: Vinny Mainolfi
        Intro code: Vinny Mainolfi & Richard Bayliss
            Bitmap: Vinny Mainolfi
       Intro music: #########
   Testing/Support: Frank Gasking

September 2015